Transparent roblox character9/22/2023 ![]() runser.RenderStepped:Connect(function()Ĭ:WaitForChild("LeftLowerArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("LeftUpperArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("LeftHand").LocalTransparencyModifier = 0Ĭ:WaitForChild("RightLowerArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("RightUpperArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("RightHand").LocalTransparencyModifier = 0 If I do not modified them, the entire character will be transparent when I toggle first person/third person. I also modified LocalTransparencyModifier on Character’s arms and hands, such that they will be visible in First person. If p.CameraMode = thenĬam.CameraType = Ĭam.CFrame = c.CFrame UIP.InputBegan:Connect(function(input, gameProcessed) Local UIP = game:GetService('UserInputService') c.IsSeated is a custom value stored in character to check whether the humanoid is sitting or not by using another script. In this entire process, the character must be sitting. It will lock first person and set CameraType into Custom, or otherwise, the CameraType will be Scriptable and it’s CFrame will be a part in Workspace. Currently I have been working on a script which locks first person when the space key is being pressed.
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